Wednesday, April 23, 2014

"It Takes A Lot Of Effort To Move Like This In Heels." Evelynn, The Widomaker ( Champ Prime Time)

Hey fellow summoners my name is Leo Aka. Midnight420X (Add my other account Katsunei*Going to become main account*) and this is another Champ Prime Time this time featuring Evelynn, The Widomaker.


Her past shrouded in mystery unknown origins and up comings Evelynn, The Widomaker was an assassin before joining the league, one of the best in the land of Valoran. Her price for her services running very high her joining of the League her stepping up her wanting to more or less advertise her skills to drum up business. Her outward appearance wielding an obvious inhuman like appearance, many rumors floating around one of the most prominent being that she was cursed with a vampiric like hex giving her the ability to sap the life forces of those whilst in direct sunlight. There being more rumors about her origins in Shadow Isles, land of the dead (No one being brave enough to confirm this land being of the undead), Evelynn denying nor confirming this rumor of her place of birth or current residence. Evelynn shrouded in a mist of unsure thoughts and shaky rumors she smiles at the fear she ensues on the battlefield.


Evelynn:

















Abilities:


Passive(ShadowWalk):











After 6 seconds of being out of combat, Evelynn enters Stealth (Unable to be seen by enemy wards or champions *Vision Wards Excluded*). her stealth radius for enemy champions being 700 anyone who walks into that radius will see her her not leaving her stealth but her appearing as translucent and an small exclamation point over her head. Also whilst within stealth Evelyn regains 1% of her mana per second.


HateSpike:











Evelynn shoots a line of spikes dealing damage to all in it's path. *It does not work unless there are champions/minions/monsters in range and can be outrun if cast.*


DarkFrenzy:











Passive:
If Evelynn lands a spell on an enemy champion she is granted a flat movement speed for 3 second, the ability stacks up to 4 times.

Active:
Evelynn removes all slows, gaining a movement boost for 3 seconds and removes unit collision (Running into minoins and champions.) Killing and or assisting in killing a champion refreshed the cooldown on this ability. *Use to keep up with champions that are faster than you not to close gaps.*


Ravage:











Evelynn swipes the targeted enemy 2x gaining bonus attack speed for 3 seconds.


Agony'sEmbrace:











Evelynn impails enemy champions in an 250 radius dealing an percentage of their health plus 1% per 100 AP(Ability Power) siphoning their pain growing per champion hit with Agony'sEmbrace that lasts for 6 seconds.


Tips:
1. Play it safer-ish:
I personally do not like safe but this champion's early game is a lot like Kassadin's early game. If you are soloing an lane Aka. Middle because she would get Rekt (Slang for defeated easily) top lane alone, play safe till you become stronger *Jungle Highly Recommended*

2. Rumble in the Jungle:
Evelynn's best role is as I've seen, Jungling. She is too squishy (Too low health or too weak.) to fight normal champions without someone else there to back her up.

3.Stick to assassinizing:
Evelynn is pretty much what an assassin is, if not that she is condemned to that role. Her lack of health and high burstablility and chase she can easily grab any low health champion and if they give chase she can easily chase that champion down and finish them off.


This has been another Champ Prime Time With I Midnight420X Signing off (Don't forget to comment any questions you may have and or share this blog to other sites for other viewers thanks!)

Monday, February 10, 2014

Yasuo, the Unforgiven. ( Champ Prime Time )

Hello and welcome all summoners, it is I once again Leo, or Midnight420X, and i am here to talk to you about a new segment I'm bring to you called Champion Prime Time. This is when I pick a champion (of my choosing or of the choosing via comments.) and I practically do a review or a run through of the champion.

Today I will be reviewing Yasuo, The Unforgivable, him also being debated as one of the most difficult champs next to Lee Sin, The Blind Monk.

Lore:
Yasuo was a star pupil at an Ionian sword school, him excelling in one of the most difficult sword styles in his school. One day the Noxian army attacked the sword school, Yasuo being tasked with protecting the grandmaster, in which Yasuo did valiantly, but his own pride getting in his way, Yasuo thinking that his blade can turn the tide of the war, he went into battle. The Noxians retreating, the battle being won, the school rejoiced in joy, later to their findings that the grandmaster was assassinated. Yasuo was devistated, later him being blamed for the grandmasters death them deeming him the killer he was banished. From then on Yasuo being hell bent on finding the killer and bringing him to justice.


Abilities:

Passive (Way of the wanderer):











Way of the wanderer is acctually a 2 fold ability. 1st part is that Yasuo has an wind shield that can absorb damage but the downside is that you have to charge it through movement so grabbing Boots of mobility or boots of swiftness would be a great grab for him. Also in conjoint to that shield Yasuo has another passive that doubles his critical strike meaning that if you have 25% critical chance, you now have 50% critical strike. awwww yeeeaaaaa.

Steel Tempest:











 Steel Tempest is Yasuo's  Q (his 1st ability), this ability has a cast cooldown of about 3 - 1 second ti being the second fastest cool down in the lineup for Yasuo. Steel Tempest is another 2 fold ability if this ability is cast and it hits twice you get a different variation to steel tempest as instead of making that usual thrusting slash forward you throw an wind whirlwind that knocks up enemies in range, this ability tiying into Yasuo's ultimate ability or " Ulty."

Wind Wall:













Wind wall is another 2 fold ability (all of his abilities are 2 fold abilities). Wind Wall's ,main use is for more of an defensive sort of things it blocking and destroying any and all projectiles no matter what the sort anything from minion mage shots all the way to Ashe's Ice Arrow ultimate. It's second ability is that it reduces the secondary cooldown on our next ability.

Sweeping Blade:













Sweeping blade is  Yasuo's second ability which is the one that is affected by  Yasuo's other ability Wind wall. The amount of levels you have on Wind wall affects the secondary cooldown on sweeping blade, sweeping blades initial cooldown being 1-0.5 seconds (depending on level and whatever items you have.) making it a REALLY fast cooldown and stupidly overpowered without that secondary cooldown.

Last Breath:












Last breath is Yasuo's ULTIMATE ABILITY ( Epic announcer voice with that. ). If cast in succession, Yasuo will teleport to his target keeping them into the air and slam them into the ground doing a light bit of damage. The real beef of this ability is it's second part this being an passive armor penetration buff.

Tips:













(You can be this awesome!)

1.)Yasuo is WEIRD @ -@

Yasuo does not play like every other champion. Without his wind sheild early game you can get mezzed up! I suggest buying an Doran's shield as a 1st build to absorb up a little more damage especially when you play top lane.

2.)Crits=WIN!

Yasuo's secondary passive makes him  HUGE damage output overtime. This being true I suggest rushing the best source of attack speed and criticals 1st. (psst, statikk shiv.)

3.)Last but not least...

PLAY SMART! Yasuo is absolutley one of the most complicated champions to play so do not be stupid. Thank you. c:

Well that's all for another look at the League of Legends. I'm Midnight420X signing off. (Comment, like, and add me on LOL for some fun games. Always open to questions.)